A downloadable asset pack

Everyday Life of a Plastic Bag mobile game where the player is the main character and through the options chosen by the player, the outcome of the game will alter. Each choice presents some sort of fact about the plastic bag, educating the player about how the carelessness of our plastic bag treatment leads to bad consequences. By using facts and figures within the game to educate players, this can change how they might handle their use of plastic bags in future. Using the interactive experience may also make them more aware of how plastic bags are disposed.

The player can choose one of two options and depending on what they choose, will show the outcome of their experience. Every time a player chooses an option, they must interact with their player by tapping on the screen so the character can move through to the place chosen. When the player moves across the screen, every so often a black screen will appear with some information about plastic bag waste. This information teaches the player while still being able to interact with the game. Throughout the experience, players are challenged to think about each of their choices and critically evaluate why they chose each option.

Using Unity, The Everyday Life of a Plastic Bag will consist of buttons and background sound to make the experience engaging for players. It will also contain background imagery in the form of watercolour art, menu and credit screens and a screen that shows the player the choices they made which lead them to their outcome.